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Immersive AI Holodeck

By yusthaus

Intro I led a team that developed an AI-driven holodeck designed to introduce frog San Francisco visitors, clients and industry leaders to the current capabilities of multimodal Gen AI in an engaging way.  The system leverages the most recent foundational LLMs, natural multi-lingual speech processing and multi-modal APIs to demonstrate some of the most recent … Continued

Magritte Interpretive Gallery

By yusthaus

Intro I led a team out of the frog SF studio that designed and built an interpretive gallery that allowed visitors to interact with “the paradoxes at work in reality” that Magritte explored in his work as part of the Magritte: The Fifth Season Summer 2018 exhibition at SFMOMA. frog collaborated closely with exhibition curators and … Continued

Edge Computing AR Maintenance Prototype

By yusthaus

In 2017, frog was asked to provide a better understanding of use cases and microservices for Edge Computing in the form of functional edge computing demonstrators across AR maintenance, Robotics and autonomous vehicles. I built the HoloLens app for the AR maintenance demo as well as the data screens in OpenGL and contributed to the … Continued

VR Care, Virtual Reality for Burn Patients

By yusthaus

I led a multi-disciplinary team that designed and developed a low-cost head mounted viewer and VR game experience to help burn patients cope with pain during the wound care process. The project was the idea of Brian Pridgen, a reconstructive surgeon and visiting healthcare specialist with the frog design strategy team. We produced a low-volume … Continued

Kennedy Space Center Space Shuttle Atlantis Museum

By yusthaus

Kennedy Space Center built a $100M attraction that puts millions of visitors inside the story of human spaceflight — through large-format, hands-on interactives around the Atlantis Space Shuttle — the last shuttle to fly. I built four of the simulator interactives that visitors lived inside. LANDING SIMULATOR Flying the Atlantis to a safe landing The … Continued

G.E. What Works Conference

By yusthaus

On February 13-16, 2012 G.E. hosted a conference on the issue of American Competitiveness at the Mellon Auditorium in Washington D.C. Unified Field developed a number of innovative programs that included gesture-based presentations, multi-touch projection tables, mediascapes and an immersive interactive environment that connected the key job-creation initiatives of G.E. to its target audience. Visitors included members … Continued